Apply now: GameChanger 3.2 South Caucasus

Applications are now open for GameChanger, a three-day hackathon on gamificaiton and interactive story-telling. Designers, programmers, activists & NGOs should apply by August 15.

Русская Версия

What: Hackathon on creating gamified solutions for social issues
Where: Tbilisi, Georgia
When: 19-21 September
Working language: English
Who can participate: Activists from Armenia, Georgia, Azerbaijan.
IT specialists, illustrators and designers from Eastern Europe and Central Asia.
Accommodation and travel: Covered by organisers
Organisers: Prague Civil Society Centre in collaboration with Georgia’s Innovation & Technology Agency and ForSet creative enterprise

Please note, this event is only open to participants from the South Caucasus. Those from the Central Asia are encouraged to apply to GameChanger 3.3 Central Asia, which is also currently accepting applications. 

Apply Now: Gamechanger Central Asia

Why GameChanger?

Does your organisation have both a track record of helping people and expertise in knowing how people can solve civic problems? Have you written reports, guides, brochures, websites or recommendations on the topic, but find people aren’t accessing the information or keep failing to follow your advice?  Then GameChanger is for you – a 3-day hackathon on how to turn guides and instructions into engaging gamified solutions.

In an overloaded media space games and mobile apps can win the competition for attention, especially among young people. By making decisions for a character, players starts to sympathise and relate to them, understanding their perspective and problems. This experience changes the way a person looks at things and helps them to adopt new models of behaviour. Games help to engage people’s attention and increases their motivation, help to process difficult materials and increase chances of  players sharing their experience in social networks.

After businesses and media, it is now non-profits turn to start using gamification as a tool. Communities of programmers and game-designers are willing to share their experience for people’s sake as well. We invented GameChanger to bring these communities to together, share their knowledge and create something for good. 

What is GameChanger? 

GameChanger is a hackathon for civic activists to work with gamification specialists, IT developers and illustrators to create prototypes of gamified solutions.

The workshop will give you a chance to

• Cooperate with specialists and create working prototypes of game apps that will help your organisation become more effective
• Cooperate with designers to create interesting characters who your audience can sympathise with
• Receive professional feedback on your ideas
• Strengthen your ability to work in a team under time pressure
• Meet activists and specialists from various countries
• Participate in masterclasses on gamification

How does it work?

Selected activists will each be partnered with a designer and a programmer to help produce their idea. The teams will participate in webinars and homework assignments to develop their ideas and a ‘skeleton’ of their game. Those who successfully complete the assignment will receive recommendations from experts and will be invited to participate in the hackathon in Tbilisi.  

For every project participating in the hackathon we will create a team that will consist of a professional illustrator and a programmer. The teams will have 3 days to create a working prototype of their game. A group of producers will work with every team and help to choose the best format and decide on a distribution strategy for the final product.

Mini-grants will be available to the best projects to help fund the creation and launch of the game.

How to apply: Activists & NGOs (Armenia, Georgia, Azerbaijan) 

Any activists or NGO working on a civic or social issue in one of the eligible countries (Armenia, Georgia, Azerbaijan) can apply for GameChanger. You do not need to have worked with the Prague Civil Society Centre before. We expect fierce competition and will select participants based on:

• Clarity of the application
• Professional competence
• Understanding of the project goals and target audience
• Strength of raw/source material that will serve as a foundation for the educational game
• A clear vision of how to distribute the game and access to the necessary communication channels and platforms

Application form: NGOs & Activists

Deadline: 15 August 2019

How to apply: Programmers & Designers

Any programmer or designer interested in working on social and civic issues can apply. You do not need to have worked with the Prague Civil Society Centre before. We expect fierce competition and will select participants based on:

• Eagerness to help NGOs develop social games
• Clarity of application
• Professional competence

Application form: Programmers & Designers

About the organisers

The Prague Civil Society Centre works to empower and support civil societies across Eastern Europe and Central Asia. We are always on the lookout for innovative, tech-based solutions and fresh approaches to solving social issues. 

Georgian Innovations and Technologies Agency’s mission is a formation of an ecosystem which improves all kinds of innovation and technology in Georgia. It aims to promote the knowledge and use of tech in all parts of the economy and create an environment where high-tech products and innovative thinking can flourish. 

ForSet is a team-oriented socially-driven creative enterprise specialising in data communications using design and technology. ForSet does storytelling, advocacy campaigns, educational programmes, community building, and open-source tools.

Any questions please write to

Gamification in action

Finding Home, an interactive quest game for smartphones that was created by the UN Refugee Agency. It allows the users to see the world through the eyes of Khatijah, a 16-year old refugee from Burma who is looking for her older brother.

Master of Customs, an interactive browser game made in Ukraine makes it possible for everyone to taste the everyday life of customs. The authors of the game “firmly believe that as long as citizens are armed with proper awareness of what goes on in their government, they will be able to hold elected officials accountable in the fight against corrupt governance practices”.